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Friday 16 January 2015

Featured Game of the Week

Featured game this week is Vidar by Dean Razavi
"A despairing RPG-Puzzler set in a town on the brink. Random storytelling. Random puzzles. Constant loss."

Why I have chosen it
To me this looks like a unique take on an RPG and for that reason alone it is worth featuring this week.  I am a big fan of RPGs, from Final Fantasy to Baldur’s Gate and Skyrim, but this game gives an interesting twist to the genre that could make it a cult favourite when it comes out.

Summary of the game
To note – this feature is based on the demo version that I have played.



The game starts off with a nicely voiced introduction that sets the scene for events to come.  After that you are informed that three people have been killed off in the village and then you enter a snowy world.



Once you enter you are advised to explore and talk to the local residents.  After wandering around and speaking to a few I’m given a couple of quests to explore the local ice caves.

Upon entering the caves, I’m told I’ve got 7 minutes to complete the puzzle!  The puzzles can be difficult if you are an idiot (like me) but once you figure it out it isn’t too difficult.



Depending on whether you complete the quest(s) in the ice caves you get a nice summary of what  would have happened if you could continue playing.

Other things to mention:
  • The music is very atmospheric and adds to the melancholy feel of the game
  • Books available to read give a real depth to the world
  • Objects you can interact with are helpfully signposted

If you get the chance, check out the demo.  On the strength of it, I will help fund it on Kickstarter. 

Strengths
  • Atmosphere
  • Music
  • Unique setting


Weaknesses
Not fair to comment yet as the game is only in early stages

Current state and availability
As noted there is a demo available and the link is further below.  The game is also in a Kickstarter campaign with the developer looking for $18,000 by Friday 27th February.  Currently release looks like for March 2016.



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