War
for the Overworld is a Dungeon Management Game that employs your favourite
aspects of the RPG, RTS and god game genres.
In
War for the Overworld, you will play as a malevolent Underlord with unrivaled
dark power and an insatiable desire for bloody conquest.
Excavate
your dungeon and populate it with dozens of unique rooms that will attract
myriad creatures to your halls to work and fight for you. In addition to
creatures you have destructive spells and powerful rituals to cast upon any
unsuspecting goodly hero (or rival Underlord) who dares trespass your unholy
halls.
Dungeon
Keeper was one of a
number of excellent games produced by Bullfrog back in the 90s, alongside other
such greats as Theme Park and Theme Hospital. All of those games combined great gameplay
with a wicked sense of humour. Sadly, no
one has been able to recreate the magic of Dungeon
Keeper and its sequel Dungeon Keeper
II. There have been attempts such as
that by Overlord but it never quite
lived up to expectation.
Starting Out
This all changed for me
though when I visited Eurogamer 2013 and
came across War for the Overworld
where I had a brief chat with one of their team and tried an early version of
the game. Both the passion of the person
I spoke to (I’m sorry I can’t remember your name!) and the impressive early
build I tried convinced me that finally, the new king was on its way.
At Battle
Upon getting home, and
handily armed with a link and discount code, I bought the early access version
of the game and have been intermittently playing it with each new update. Even from late 2013, there was enough content
to keep me amused for hours and recreate the fun I used to have on Dungeon Keeper.
Enjoying a Drink at the Tavern
For those not familiar
with the premise of the game, you are an Evil Lord who is intent on building an
underground fortress / dungeon. You have
worker minions whose job it is to excavate, build and gather gold. Each room they build is then inhabited by the
requisite creature, e.g. a Cultist for the Archive. Each room also has a set function, such as the
Foundry which allows you to create traps.
As you keep building and expanding you will come across other dungeons
for you to conquer, as well as “good” invaders to fight off.
At Work in the Foundry
Overall it is a very
satisfying experience, even in the early access phase. Quite simply, if you liked Dungeon Keeper, you will love War for the Overworld. If you aren’t familiar with Dungeon Keeper but love management and
building games then this game is an interesting twist on that and is well worth
checking out. To help support the final
version, give early access a try; otherwise you won’t have long to wait for the
game to be properly released on 2nd
April 2015.
Current
state
The final game will be
released on 2nd April 2015 but
in early access you can currently access from the latest update of 24th
December 2014:
- Game modes: Sandbox (3 levels), Campaign (3 levels, including a tutorial), Survival prototype (1 level), Multiplayer, Skirmish
- Rooms: Lair,
Vault, Foundry, Slaughterpen, Archive, Wooden Bridge, Beast Den, Crypt,
Barracks, Torture Chamber, Prison, Garrison, Stone Bridge, Spirit Chamber,
Alchemy Lab, Sanctuary, Arena, Tavern
- Minions: Worker,
Cultist, Gnarling, Bafu, Chunder, Skarg, Necromancer, Ghoul, Succubus,
Spirit, Augre, Ember Demon, Crackpot, Witch Doctor, Beastmaster, Shadow,
Oculus, Frost Weaver, Wraith
- Spells: Summon
Worker, Possession, Rally, Lightning, Chill, Cauterize, Impasse, Recall,
Obey, Heal, Shockwave, Blood Money, Magical Meat, Construction, Imp Rally,
Annex, Enrage, Volcanic Bridge
- Defences: Wooden
Door, Ballista, Rampart, Bone Chiller, Gargoyle, Portcullis, Midas' Door,
Blade Lotus, Augrum Wall
- Constructs: Replacement
Earth, Underminer, Ember Rift, Gold Vortex, Outpost, Warding Totem
- Rituals: Avarice,
Wither, Fortify, Uprising, Revelation, Prospector, Besiege, Assembly,
Overload
- Potions: Quick
Freeze, Work-A-Lot, Transmutation, Wisdom Juice, Frost Weaver, Haste,
Spirit Workers
- Enemies: Firebreather,
Juggernaut, Priestess, Templar, Lord O'Theland, Dwarf Worker, Warden,
Bard, Sapper, Huntress
- Shrines: Gold,
Perception, Research, Manufacturing, Mana, Siege
- Systems: Veins
of Evil, Unit Abilities, Unit Needs, Gateways & Unit Spawning, Room
Construction, Gold, Fog of War, Water, Basic Combat, Shrines, Dialogue,
Objectives, Unit Levels, Happiness, Torture/Conversion, Enhanced Terrain
(Chasm, Sacred Earth, Brimstone, Lava, Permafrost, Sand, Natural Bridge),
Unit Groups, Debug Console, Potions, Rituals, Unit Panel, Minimap, Room
Upgrades, Dungeon Themes, Enhanced combat AI
Availability
On Steam here
£22.99 for the Standard
edition
£29.99 for the Underlord
Edition – this includes Sovereign Dungeon
Theme, a soundtrack download, and a copy of The Dungeoneer's Guide to the
Underworld, a digital companion book for all your Dungeon-Building needs.
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